Manipulating Environments on Networks
These games can be used to encourags students to think about our impact on the Earth's environment.
An early example of juggling multiple priorities is Hammurabi, a classic game of strategy and resource allocation.
Issues like quality-of-life that need to be accounted for.
Computer games allow players to be stakeholders in the events that occur on the screen. Here are examples of games being developed that help people learn about the issues involved in sustainable development.
One problem we see is that most of the games are more interested in preaching than letting students "learn by doing". Games should be more action than talk. A challenge for those budding environmental game designers out there.